After a failed Major Order, Helldivers 2 boss says the devs are "talking about" making planets clearer, one player-made idea is "surprisingly close to what we had"
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Feature Big in 2022: Game director Hidetaka Miyazaki explores the Games of Thrones mastermind's input
News "These dramatic and heroic characters weren’t really present in our previous titles"
Feature The developers behind Darkest Dungeon, Hades, Spelunky, and more discuss the future of roguelikes
News The Dark Souls creator opens up on why he hasn't tried out the Demon's Souls PS5 remake
News “We wanted to create this world that was full of the joy of exploration of the unknown.”
Feature This might surprise you, but poetry and video games have inadvertently crossed paths over time
Feature How social stealth found its audience in the world of indie multiplayer
Feature From Barbie Game Girl to The Callisto Protocol: Glen Schofield reflects on his 30 year career
News “We wanted to make a really hard game where you need to improve yourself while playing”
GJA 2021 How we created a voting shortlist of 20 titles from the 1.1 million games that have been released in the last 50 years
Feature How Korean culture, childhood memories, anime and more inspire DokeV's gorgeous monster battler
News “Being a cat implies that every jump is smooth and calculated – you jump your way around the city very easily.”
news "The scope of this project is now 10 times bigger"
Feature With a Last Of Us Part 2-style ukulele waiting to be plucked
News What gets your pick in the world's biggest player-voted gaming awards?
Feature Can Deathloop be called an immersive sim?
News “Every skill is a game-changer. Almost every one gives you a new ability you can instantly try on enemies.”
News The Golden Joystick Awards is back for another virtual show and will focus on gaming's 50th anniversary
news “You really have to find a corner of this universe that you can call your own.”